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Audio MiddlewareMar 1, 2007, By Alexander Brandon When I first played games such as Pac Man and Asteroids in the early '80s, I was fascinated. While others saw a cute, beeping box, I saw something to... Setting the BarFeb 1, 2007, By Alexander Brandon For those of us who tend to seek the cutting edge, I am about to pull a Bill Gates. Yes, the richest man in the world once looked into the future and... Get Your Game OnFeb 1, 2007, By Paul D. Lehrman If you've been playing (or watching your kids playing) any new videogames recently, you've probably noticed that the soundtracks have become incredibly... You Can Take It With YouNov 1, 2006, By Alexander Brandon I've always wondered just what went into creating mobile audio and how to get into the development community. Mobile audio these days is very similar... From Scarface to SimlishOct 1, 2006, By Blair Jackson The San Francisco Bay Area was the birthplace of the personal computer revolution and also a primary starting point for the computer videogame industry.... The New Face of AudioOct 1, 2006, By Alexander Brandon Welcome to new monthly column which is devoted to making sense of the ever-so-burgeoning categories of digitally distributed music and mobile audio in... The Surround GameSep 1, 2006, By Paul D. Lehrman A few years ago, the chief engineer at one of the busiest audio post houses in Boston, a multiroom facility that does mostly TV commercials and hosts... Sounds Good When I Go VroomAug 1, 2006, Compiled by Sarah Benzuly More than 10 years ago, Acura teamed up with Grammy Award winning engineer Elliot Scheiner and Panasonic to create the first ELS DVD-A surround sound... All Media, All the TimeMay 1, 2006, By Heather Johnson As album sales continue their decline and music consumers lean more toward downloading singles via iTunes, MP3 blogs and podcasts, building a loyal fan... Satellite SoaringApr 1, 2006, By David Weiss Where's the spirit of radio? Instead of looking for invisible wavelengths originating from tall terrestrial towers, focus your eyes on the skies. Train... Hi-Def BackboneApr 1, 2006, By Mel Lambert The FCC's scheduled 2009 date for analog terrestrial television for U.S. consumers elicits a sigh of relief from major networks and independent broadcasters.... Sound Design fSound Design for Motocross Gamesor Motocross GamesMar 1, 2006, By Heather Johnson On a dry, sunny day just outside of Phoenix, pro motocross drivers speed through the wide-open desert, doing crazy jumps and otherwise kicking up a lot... Sound Effects for 'King Kong, the Game'Mar 1, 2006, By Blair Jackson Serious gamers will be the first to tell you that not every great action movie can be successfully turned into a videogame. Indeed, for every successful... The Musical World of 'The Godfather' GameMar 1, 2006, By Blair Jackson One of the most eagerly anticipated videogame releases this spring is The Godfather: The Game, based on Mario Puzo's famous book and Francis Coppola's... Game Characters Speak Up!Mar 1, 2006, By Heather Johnson It wasn't so long ago that speaking roles in videogames comprised a few repetitive words, a grunt or maybe an oomph for effect. But as games have become... Marketing to MyselfFeb 1, 2006, By Paul D. Lehrman Whatever happened to the democratization of music production? Wasn't that supposed to be here by now? And wasn't it supposed to be a good thing? Wasn't... Odds and Ends, High and DryFeb 1, 2006, By Oliver Masciarotte I wonder how many of you out there watch TV. More specifically, how many of you watch via over-the-air television reception? How about your mom or bro?... The Masters Come AliveDec 1, 2005, By Paul D. Lehrman What is the point of restoring a historical music recording? Is it to re-create the recording session so we can hear the original instruments, the room... UWB and WUSBDec 1, 2005, By Oliver Masciarotte Back when I was in school, radio was a simple thing. It had a carrier wave and your choice of modulation AM or FM. Life was good. Bandwidth, SNR and other... Attack of the Pod PeopleNov 1, 2005, By Paul D. Lehrman Okay, pop quiz: Podcasting is a) the next big thing; b) the current big thing; c) no big thing; or d) How the heck should I know? The correct answer is... Hottest New VideoMost Popularadvertisement PollsOn Demand Webcast:
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