They Go to 33

Apr 1, 2004, Compiled by Sarah Benzuly

33 Hz (Outlook Music) returned to The Cutting Room's (New York City) Studio A to finish mixing their debut record with engineer Cyrille Taillandier (Mya, Lenny Kravitz) and assistants Steve Rakidzioski and Chris McGuiness....

Alanis Morissette

Apr 1, 2004, By Matt Hurwitz

“I can be an asshole of the grandest kind,” Alanis Morissette sings as she walks across a cavernous green-screen soundstage at Hollywood's historic Raleigh Studios, filming her latest music video for “Everything.”...

Classic Tracks: Cyndi Lauper's "Girls Just Wanna Have Fun"

Apr 1, 2004, By Gaby Alter

Much the way Britney Spears and Christina Aguilera have been played off against each other in the press in recent years, Cyndi Lauper was often compared to Madonna in 1983 and 1984, the years Lauper made her solo debut with She's So Unusual and Madonna released her first two discs....

Oceans of Audio, Rivers of Bits

Mar 1, 2004, By Ron Franklin

It used to be that keeping track of audio or video projects meant pulling the appropriate tape reel out of the vault and cueing up the next session....

Ensemble Studios on Gods, Trolls and Minotaurs

Mar 1, 2004, By Blair Jackson

Ensemble Studios in Dallas is one of the most successful publishers of what are known as real-time strategy games....

A Wide-Open Market for Songs

Mar 1, 2004, By Blair Jackson

One fairly recent development in game audio is the steady increase in the licensing of songs by both established and up-and-coming rock and hip hop artists, usually not at the exclusion of a conventional music score, but in addition to....

A Dangerous Science Fair Project

Mar 1, 2004, By Eddie Ciletti

Condenser microphones are the topic this month and I have a great story about them with a funny ending....

Audio at Electronic Arts

Mar 1, 2004, By Blair Jackson

AS LITTLE AS 10 YEARS AGO, sound and music for games were practically afterthoughts, usually handled by the same person, generated on MIDI synths and only occasionally using samplers and libraries for effects, and wedged into the game at the end, usually at 8-bit resolution....

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The Mix Regional section for Mix's May 2014 issue focuses on Nashville. Send us your studio news: updates, sessions, new rooms, club performances and installations. Let the Mix audience know what is going on! Send photos and descriptions to mixeditorial@nbmedia.com.




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