A Dangerous Science Fair Project

Mar 1, 2004, By Eddie Ciletti

Condenser microphones are the topic this month and I have a great story about them with a funny ending....

Audio at Electronic Arts

Mar 1, 2004, By Blair Jackson

AS LITTLE AS 10 YEARS AGO, sound and music for games were practically afterthoughts, usually handled by the same person, generated on MIDI synths and only occasionally using samplers and libraries for effects, and wedged into the game at the end, usually at 8-bit resolution....

Bob Clearmountain

Mar 1, 2004, By Maureen Droney

In person, Bob Clearmountain looks much too youthful to have been engineering for more than 25 years....

Guitar Wizard Johnny A.

Mar 1, 2004, By Barbara Schultz

A home studio can be a blessing and a curse for a workaholic....

Music for Games

Mar 1, 2004

We've moved from MIDI to audio files, from 22kHz mono playback to 44.1 stereo, and from repetitive bursts of loops to full scoring and interactive transitions — in key....

Gary Rydstrom

Feb 1, 2004, By Tom Kenny

It's the rare individual who is able to go out on top, to walk away from a career while still at peak performance....

Not Just for Dance Music Anymore

Feb 1, 2004, By Erik Hawkins

When we think of loop-based production, we often imagine techno and dance music or remixed pop hits —...

Living Colour

Feb 1, 2004, By Chris J. Walker

Much like a popular couple breaking up, the extremely dynamic alternative metal band, Living Colour, which officially disbanded in 1995, was constantly queried about reuniting....

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Mix Regional

The Mix Regional section for Mix's July 2014 issue focuses on Atlanta. Send us your studio news: updates, sessions, new rooms, club performances and installations. Let the Mix audience know what is going on! Send photos and descriptions to mixeditorial@nbmedia.com.




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