Classic Tracks: Mudhoney "Touch Me I'm Sick"

Nov 1, 2011 9:00 AM, By Sarah Benzuly

Polls


Mix Regional

The Mix Regional section for Mix's May 2014 issue focuses on Nashville. Send us your studio news: updates, sessions, new rooms, club performances and installations. Let the Mix audience know what is going on! Send photos and descriptions to mixeditorial@nbmedia.com.

Jack Endino, circa 1988

Jack Endino, circa 1988

When you think of Mudhoney, you think “big, fat, fuzzy guitars.” Asked how he got that signature sound, Endino replies, “’I think I said something along the lines of, ‘Are you sure you want the guitars to sound that fuzzy? Okay, then…’ They wanted to capture a crazy garage rock sound, just as they played it. There was not a lot of ‘producing’ to do, except for reminding them to tune, which they needed someone to tell them. [Laughs] It was actually not that easy to record; it was all about mic placement. I just put the mics in the right place, added some 1k and smacked the tape. Mark had an Ampeg combo, maybe a flip-top, and Steve was using a Super Reverb. Both had fuzz boxes, and I remember being very amused that Steve was using two fuzz boxes in series for part of the song. I’m a ProCo Rat guy—I prefer a cleaner tone—but there was probably a Super Fuzz and a Big Muff in the room, along with god knows what other pedals.”

For mic selection, Endino says he was “wingin’ it” as he was new to the producing game, but chose standard fare. For drums, a 57 on snare, 414s as overheads, 421s on toms and D-112 on kick. Shure 58s and 57s handled amps, pointed close to the cones, while a 421 was used on bass. Vocals took a 58 with a pop filter. “You didn’t throw a condenser on a shouter like Mark,” he says. “It just didn’t sound right—too sibilant and nasal.”

Although Endino may have been hampered by Reciprocal’s limited mic closet, he knew that mic placement was critical. “With a band that loud and noisy, all in the same room and a guitar sound with such a high white-noise component, you have to really dig to find the music. Don’t even get me started on the hi-hat blowing everything out. You can’t just put some mics up and settle for the first thing you get. I would listen, go tweak the amp EQ knobs a little, move the mics an inch, listen again, tweak a little more. Sometimes the key was just turning the amp volume down a notch. You’re searching for some tone in a wall of white noise. I got very good at that because all the early grunge bands were using extreme distortion, more than I had ever heard before. It’s the opposite of metal: You have to add midrange. You also can’t distant-mike a guitar tone like that or it just turns into gray mush.”

During tracking, Mudhoney would run through the songs, recording live except for keeper vocals. Inside the control room, Endino recorded to ½-inch 8-track: an Otari MX5050 Mark 3, “a wonderful little machine,” running from the studio’s 20-channel Ramsa board. “I made a lot of the early Sub Pop records on that machine, including Nirvana’s Bleach,” Endino recalls. “It ran at 15 ips, and at first we used dbx with it until I discovered that everything sounded way better without the dbx—tape hiss be damned! That was it for me; I never used noise reduction again, even on 24-track. I rarely did track bouncing or comping back in those days because I learned on an 8-track, and where you going to bounce to? That would have upped the noise a lot, never mind degrading the sound quality. If I had multiple vocal takes, I would unmute back and forth between the tracks while I was mixing, comping it in real time.”

With the tracks laid down, Endino began the mix (to ¼-inch at 15 ips on a Revox PR99). Drums (sans snare) were already submixed to two channels, so he panned them left and right. If he wanted more cymbals, he would add some 10k; more kick, add some 80 Hz; more toms, add 1.5k. “I had to learn to get the balance right when I recorded it,” Endino says. “Since the whole kit was getting the same EQ, it was pretty phase-coherent. Snare would be on track 3 so that it had its own reverb send. Bass, I’d compress with whatever we had, probably a Symetrix 522 or 501. Guitars, pan ’em 8:00 and 4:00; lead vocals down the center through another Symetrix compressor. Drums and guitars I didn’t compress: The Otari did enough, not to mention all those fuzz boxes. I never mixed with stereo bus compression, and still usually don’t. It makes you work harder at getting your mix right. Vocals were distorted ‘live’ during the mix by being re-amped through my Twin and brought back to channel 9 of the console so I could blend the clean and distorted vocals for maximum intelligibility. I think there’s a little slap echo, too.”

All in all, the sessions for the demo came down quickly: an initial 6-hour tracking session, second 5-hour session for vocals and mixing, and a 3-hour session for mixing or remixing. A total of 14 hours for five songs, costing the label a whopping $325.

Prior to the release of “Touch Me I’m Sick,” Sub Pop sent a five-song Mudhoney tape to New York–based Sonic Youth, who proposed a split-single where they would cover “Touch Me I’m Sick” and Mudhoney would do Sonics’ “Halloween.” This limited-edition 7-inch vinyl hit the streets in December 1988, four months after “Touch Me I’m Sick” was officially released.

Mudhoney’s single came out as a 7-inch vinyl; in distribution were 800 clear coffee-brown vinyl copies, 200 black vinyl copies and a few assorted vinyl color copies. The record, which came in a white paper bag without a picture sleeve, had an inscription on the A-side: “What does the word ‘crack’ mean to you?” The B-side sticker featured the toilet picture that would become the cover art of the sleeved second edition of the single. The track would never quite propel the band into mainstream acceptance, but it did have an incredible influence on other local musicians, including Nirvana’s Kurt Cobain, as well as putting Seattle squarely on the map as the capital of grunge music.

As for the studio, Reciprocal closed in 1991, but still remained a music-recording space, most recently as the temporary home of Hall of Justice run by Death Cab for Cutie’s Chris Walla.

For Endino, this track was at the early stages of his career, and he didn’t consider himself a “producer” yet. “I was still focused on playing guitar for Skin Yard. The UK press went nuts for the Mudhoney single, though. No one had heard anything like it before. It took me awhile to realize the impact it had. I guess people were kind of whacked over the head by the sound of it. It’s a nasty little record. [Laughs]” Since then, he’s been in demand as a go-to rock producer for Nirvana, Soundgarden, TAD, Screaming Trees, Afghan Whigs and many more. He’s still in Seattle, as an independent engineer/producer, most recently working on the new Screaming Trees record on Sunyata Music. He can be reached at endino.com.






Acceptable Use Policy
blog comments powered by Disqus

Mix Books

Modern Recording and Mixing

This 2-DVD set will show you how the best in the music industry set up a studio to make world-class records. Regardless of what gear you are using, the information you'll find here will allow you to take advantage of decades of expert knowledge. Order now $39.95

Mastering Cubase 4

Electronic Musician magazine and Thomson Course Technology PTR have joined forces again to create the second volume in their Personal Studio Series, Mastering Steinberg's Cubase(tm). Edited and produced by the staff of Electronic Musician, this special issue is not only a must-read for users of Cubase(tm) software, but it also delivers essential information for anyone recording/producing music in a personal-studio. Order now $12.95

Newsletters

MixLine

Delivered straight to your inbox every other week, MixLine takes you straight into the studio, with new product announcements, industry news, upcoming events, recent recording/post projects and much more. Click here to read the latest edition; sign up here.

MixLine Live

Delivered straight to your inbox every other week, MixLine Live takes you on the road with today's hottest tours, new sound reinforcement professional products, recent installs, industry news and much more. Click here to read the latest edition; sign up here.

[an error occurred while processing this directive]

The Wire, a virtual press conference offering postings of the latest gear and music news, direct from the source. Visit the The Wire for the latest press postings.