Nov 10, 2010,
By Matt Gallagher
Laughing Tiger has thrived as a commercial facility in San Rafael, Calif., since 1995, serving a clientele that ranges from local musicians to San Francisco Bay Area luminaries Carlos Santana, Huey Lewis, Tommy Castro, DJ Shadow and Maria Muldaur, among others. Owner/producer/engineer Ari Rios attributes his studio’s resilience to a combination of timing and foresight.
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Nov 10, 2010,
By Barbara Schultz
Mark Keller’s Loudville Studios (formerly Boomtown) in Sausalito, Calif., has received a thoughtful makeover: The facility, which has been providing music recording and mixing services for more than 19 years, was rewired and re-equipped to add video recording and broadcast capabilities.
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Nov 10, 2010,
By Matt Gallagher
Producer/engineer Jeremy Goody worked in and helped build various studios in the San Francisco Bay Area for more than 20 years before finally realizing a dream. In 2007, he collaborated with studio designer Chris Pelonis to transform a single-story office building in Oakland, Calif., into his own full-service studio, Megasonic Sound....
Oct 7, 2010,
By Barbara Schultz
When we last spoke, you had just opened for business inside Bay Area Sound Studios (San Rafael, Calif.), but you’ve moved since then. Could you catch us up on what changed at BASS and what you’re doing now?
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Oct 6, 2010,
By Matt Gallagher
Producer/engineer Norm Kerner teamed up with producer/multi-instrumentalist Jake Rodenhouse to convert a 4-bedroom, 3-bathroom house on a secluded estate in the Hollywood Hills into a full-service music production facility, Perfect Sound. ...
Sep 21, 2010,
By Maureen Droney
Does Chris Lord Alge really need an introduction at this point? From Green Day, Stone Temple Pilots, Hole, Nickelback and My Chemical Romance, to Faith Hill, Bon Jovi, Melissa Etheridge and countless more, Lord Alge has had a long run of mixing hits. ...
Sep 9, 2010,
By Matt Gallagher
Gilbert Velasquez San Antonio V Music Recording Studio profiled in Mix magazine September 2010 issue
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Sep 9, 2010,
By Tom Kenny
Videogame sound production has come so far so fast these past few years that it’s easy to forget it’s still an industry in its infancy. It didn’t come of age within a studio or network system, although dominant publishers and platforms have emerged. It didn’t start out with any rules of production, such as those that might be handed down by a guild or apprentice system, though a guild has been established to boost the level of professionalism and resources industrywide. ...
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